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-
- README -- xrobots
-
- xrobots is a game that runs on X Windows. It is based on the robots
- game found on unix. See the man page for a description of the options
- and game play.
-
- Both an Imakefile and a traditional makefile (Makefile.tra) included.
- If you use the traditional makefile, you'll have to edit two lines as a
- minimum. (The lines which define "INCDIR" and "LIBDIR") If you don't
- want to go through that hassle, you can always use imake.
-
- Compile time parameters:
- MAXX, MAXY -- these control the number of 'cells' in the playfield.
- the default is 35x20. The realistic maximum these can be on a
- 1152x900 screen (ie most sun 3/50's) is about 50x40. With a larger
- playfield, the scores will be higher and the game length longer, but
- some graphics may appear slower. With the default playfield, scores
- in the 6000 range can be achieved.
-
- MAXSCORES -- the number of high scores that you want to keep.
- The default is 20.
-
- The default directory for the binary and score file is the current
- directory. You'll have to modify the makefile or copy the binary
- if you want it to install elsewhere. xrobots will attempt to
- create the scorefile (SCOREFILE) at runtime.
-
- There is a little bsd-ish stuff in score.c. flock is used to stop a race
- condition. If you don't have a bsd-like flock, you could probably
- comment it out. The race condition (multiple users writing to the
- score file) is probably rare. If SYSV is defined, this will be ifndef'd
- out.
-
- If your compiling this under X11R3, define the term R3 in the makefile or
- imakefile. This will make the include references look like those expected
- by X11R3 instead of X11R4.
-
- -----
-
- This insomnia killer was written by Brian Warkentine. Send comments,
- bug reports, etc. to brianw@Sun.COM.
-
-